![]() Scene lighting & material set-up ^Īs with most scenes that are to be rendered make sure they are properly (well) lit ĭesign note: The simplest way to light objects is to use a " 3-point light" set-up of some description, where three lamps are placed into the scene in such a way as to evenly illuminate the objects within. As this is a 'render' and not a screen-grab of the 3DView, it means the scene and objects therein need to be properly lit and materials correctly set up (see below for written details) to get the right results.
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